AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |
Back to Blog
Jedi sentinel swtor build 20219/27/2023 So I mostly just played the watchman tree right now, and overall, its feels pretty good. This has given me a bit more hope for 7.0, rather than dread.ĮDIT: gah, I misunderstood the forum post, disregard this □* ♂️ Edited Jby koshouu Overall, I think us Sentinels got dealt a better hand than Guardians (sorry Guardians.), and I hope you'll continue incorporating this feedback into your implementation of the other classes. Inspiration is one of the best raid buffs in the game, and lends a lot to the Sentinel's group utility, so ideally I wouldn't want to have to choose between that and anything at all, but if I had to choose, I wouldn't want to choose between it and Force Clarity. Unless there's plans for new set bonuses that would account for not having Force Clarity, I really think that choice needs some second thought. As of right now, the BiS set bonus for all Sentinels in PVE content is Descent of the Fearless, so that choice. Inspiration, I'm kinda worried about that tbh. It feels like you guys were hearing us RE: the Guardian, so I appreciate that a lot. Nice to not have to choose between a self-cleanse and another utility.Īll the Sentinel defensives seem to be intact as well, which is a really good sign. Transcendence is an extremely handy mobility ability to have in raids, & the timing of Centering doesn't always work out (though I guess that adds to the challenge, doesn't it?) However, I'm very interested in the modifications to the Force Camouflage ability to include the cleanse and an immunity to controlling effects (is that new, or am I a *******? lol). I'm frustrated that the utility to remove the Centering requirement on Transcendence seems not to have made it into the Combat Style. Again, I can't speak to raid performance and damage output, but the spirit of the class feels intact. Keep in mind I didn't play around with it too much & just went around killing things on Onderon, since this is (as the devs have said repeatedly) and early look at the changes, so I'm not trying to go too in-depth.įorce Camouflage & Transcendence were missing, but I don't think this was intentional, just pointing it out.Īside from the lack of Force Clarity, it felt about the same as it usually does. Today I tried Loadout A for the Watchman Sentinel. Do all your abilities feel like they’re working together?įeel free to answer in as much detail as possible to help us understand your thought process and line of thinking.ĮDIT: Added additional feedback questions.Are you able to defeat enemies at a reasonable rate?.As you’re beginning from level 1, do you feel you have enough abilities that keep gameplay interesting?. ![]() If you have feedback on the different discipline, please note your feedback accordingly so we can track it.Does the current combat rotation make this experience feel like you are playing a Sentinel? Why or why not?.If you have feedback on the different disciplines and loadouts, please note your feedback accordingly so we can track it. ![]()
0 Comments
Read More
Leave a Reply. |